Lucas Schermak
Tech Art
Technical Artist with experience in developing on engines like Unity, Unreal, UEFN, and Roblox Studio. Extensive experience creating 3D assets, custom shaders, immersive environments for games, serious games, VR, and AR applications. Skilled in optimizing performance for WebGL platforms, creating visual effects, and solving technical challenges. Passionate about delivering high-quality, visually compelling experiences across various projects.